JH: When you were first getting interested in design, who did you want to be like?
TQ: I grew up in a creative family. My Mom was a graphic designer for years back in the day (using Letraset and paste-ups!) and my grandmother is a watercolour painter who sells her landscapes all over the world. Safe to say our arts + craft supplies were pretty top-notch. Because of these two amazing creative women in my life, the idea of working in this industry was something I knew could be a reality.
My first real exposure to design came through growing up in my parents Snowboard shop. The graphics on the boards, the catalogs, the hang-tags; it was all about fun and bringing the experience of snowboarding to the sales floor and customer experience. Through that exposure, Burton Snowboard’s longtime partnership with the agency JDK was a huge influence. I’ve been massively inspired by the people that came through that agency like Michael Carter, Cody Hudson, and their partnerships with people like Jeff Staple, Hiroki Nakamura, and Hiroshi Fujiwara.
Later, I’d learn all about guys like David Carson (Transworld/RayGun) and other Vancouver and skateboard designers like Andy Mueller, Bob Kronbauer, Calen Knauf, yourself (Jeff Hamada), Chris Allen, and Ephraim Chui. I was lucky to grow up in a rad part of the world.
Internationally, I always wanted to be like Surface To Air, Paris. Their work and business model just seemed like the coolest ever. Others like Saul Bass, Rodney Graham, Niklaus Troxler, and Jamie Hewlett’s Tank Girl (and later Gorillaz) were all massive influences also.